Campaign Steps
Campaign Turn 5PfH p.76 ss. Step 1 : Upkeep and Ship Repairs - Upkeep : Ignore - Ship Debt : Ignore - Ship Repairs - Pay for Medical Care Step 2 : Assign and Resolve Crew Tasks Choose 6 crew members for this step; the rest are busy manning and maintaining the ship Add the Benefits of Loyalty crew task. This is available only to the Captain ( Compendium p.112 ) Add the Faction Job crew task. A roll of 1d6 equal to or less than Loyalty is required ( Compendium p.111 ). A Faction Job will entail Danger Pay with a +3 modifier. Find a Patron : only a natural 6 adds a Patron Step 3 : Determine Job Offers If the crew have received a Faction Job or a Patron Job, generate the details for it - Danger Pay : the credits are replaced by kudos for the world the employer is based on - Time Frame - BHC House Rule : If the new job can b...